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WrestlingDev was created to help bring wrestling into the 21st century for free. This site is open source and is supported by the ads on the sidebar.
Wrestlingdev supports the following features:
At this moment in time, WrestlingDev supports a pool to bracket type tournament for up to 24 wrestlers per weight. The bracket format follows OHSAA's 5 match per day rule. WrestlingDev will automatically generate brackets, generate bout numbers, generate and update a bout board, track team points, and update brackets.
If three wrestlers are tied, they will be put through this sequence until two wrestlers are left. Once two wrestlers are left, the pool runner up will be decided by head to head.
See placement points below (based on the largest bracket of the tournament)
Right now, double elimination brackets only support 8 and 16 man brackets (4-16 wrestlers). Cross bracketing will happen every other round. 16 man in quarter finals, 8 man in semi finals.
|Number of Places||1st Place Points||2nd Place Points||3rd Place Points||4th Place Points||5th Place Points||6th Place Points||7th Place Points||8th Place Points|
Finals matches will only recieve extra placement points for placing higher and bonus points for pin, tech, major, etc. Please note, only brackets with four pools place up to 8. Brackets with 1 or 2 pools only place top 4.
Future development plans to support 32 and 64 man double elimination as well as modified (5 per day match rule) 16 and 32 man double elimination brackets are underway.
Suggestions, criticism, and kind words are welcomed. Please contact us.